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Paul lovejoy

portfolio_showreel_v1 copy.mp4

3D artist // animator

Autodesk Maya. Unreal Engine. Substance 3D Painter. Blender. Phostoshop. Illustrator. Figma.

About Paul

I'm a 3D animation student at Samford University focused on evoking emotion through my 3D work.
 

 I enjoy experimenting with new ideas and pushing myself to grow as an 3D artist.
 

I'm currently building my portfolio and looking for opportunities in animation and film production, especially in roles related to pre-visualization and storytelling.

Core Skills

3D Animation

Experienced in animating characters, scenes, and cinematic shots, and using industry-standard 3D workflows for 3D scenes, games, and sites.

Modeling

Modeling props, environments, and characters for both cinematic and interactive scenes.

Texturing

Applying materials and surface detail to bring 3D models to life. Focused on creating realistic textures that complements lighting and overall scene realism.

Ux / ui

Designing prototypes that include user-friendly interfaces, usability, clarity, gamification, and strong visual design.

work

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